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Old 15th February 2008, 15:52   #21 (permalink)
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Hi Wim and Piem,

Thanks - I understand it! (BTW Did not know these slicing and edging tools when I started with the dolphin!)

Obviously I am a beginner and will make loads of mistakes. But how do you work? Do you try to figure out these 'problems' when you start a model?
Or is this by trial and error that you learn to start correctly with a model?

Jacqueline
Wish that there was a book on this way of thinking...
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Old 15th February 2008, 15:58   #22 (permalink)
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Quote:
Originally Posted by 3webjam View Post
Or is this by trial and error that you learn to start correctly with a model?
yep
A rough is also a good thing to figure-out the place for the birth of the blocks (or parts) before starting.
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Old 15th February 2008, 16:19   #23 (permalink)
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Same here from the other fromage head (kaaskop in Dutch) , I use a rough based on a cube or other primitive often to learn how edge-flows will actually flow or how an operation affects the basic shape. Wim
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Old 15th February 2008, 16:52   #24 (permalink)
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How about The Netherlands, or Nederland, or Lage Landen...

But the French also do know a lot about Fromage...!

Seems nicer to talk here in English, than at least the handful of French here on the English forum can read us too!

Thanks for the help!
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