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| 3D Work In Progress & Finished works Post your 3D creation in progress and Finished works here. |
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| | #1 (permalink) |
| Box modeling ![]() Join Date: Nov 2005 Location: Besançon
Posts: 298
| New graphic…
Modelized on C6… to be continued.
__________________ www.stephaneneidhardt.com |
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| | #4 (permalink) |
| Box modeling ![]() Join Date: Nov 2006 Location: Saitama, Japan
Posts: 219
| I like very much your style. You’ve an excellent sense of originality. Your works gave me a big clue of the direction of my CG creation in the future. Thanks, neidhardt. Syuichi
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| | #5 (permalink) |
| Box modeling ![]() Join Date: Nov 2005 Location: Besançon
Posts: 298
|
Thank you for your comments. arigato Syuichi, have you got some picture to show me ?
__________________ www.stephaneneidhardt.com |
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| | #7 (permalink) | |
| Box modeling ![]() Join Date: Nov 2006 Location: Saitama, Japan
Posts: 219
| Quote:
In time, I’ll post my work here. Merci, neidhardt. Syuichi
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| | #10 (permalink) |
| Extrusion ![]() Join Date: Jul 2005 Location: Rhode Island, USA
Posts: 156
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Great work as usual. I love the flat color areas on the road and especially the plants. The lack of a STRONG shadow under the car makes it look like it's floating, especially in the first image. Keep posting you image. They inspire me! Eric |
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| | #12 (permalink) |
| Cube ![]() Join Date: May 2005 Location: Walnut Creek Ca USA
Posts: 69
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Wonderful images! Your work has been an inspiration to me, really like how you meld graphic design/cartooning within a 3D envrioment. Would love to have an overview of your work process, not exactly a How-To but a How-I-did-it kind of essay. Thanks very much for posting your work, it always gets me fired up and in a creative mood. |
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| | #13 (permalink) |
| Box modeling ![]() Join Date: Nov 2005 Location: Besançon
Posts: 298
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I tryed a new texture effect for the furs, less realistic, it looks better for me in this style. thanks for your comments.
__________________ www.stephaneneidhardt.com |
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| | #14 (permalink) |
| Box modeling ![]() Join Date: Nov 2005 Location: Besançon
Posts: 298
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I'ts very kind of you, Mike… Those comments give me plenty of cretive enegy too ! I posted a new WIP in the french part, I try to show step by step the process of my creation. http://forums.polyloop.net/travaux-c...-jacobsen.html
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| | #15 (permalink) |
| Cube ![]() Join Date: May 2005 Location: Walnut Creek Ca USA
Posts: 69
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I checked out the link you posted and translated it via the link at the bottom of the page. Very nice stuff, that and your other work has given me some inspiration for a comic story I'm developing. That's why I asked for a "How-I-Did-It" essay -- I don't want to get lost in details that are really best left to me to discover, but how one goes about thinking and doing the creative bits. I liked how you said that the chair (in the link) was made in the '50's and you wanted to give the lighting and character a 60's feel. I seem to recall a picture you did some time ago that was a scene in a bar/party that had some pretty wild lighting and it made my jaw drop. You still do that! It's too bad the translation stops at the middle of the page, but I kind of got the concept by the pictures (still the universal language, eh?). BTW, really like the fur texture on the latest picture you posted. Nicely stylized and really fits in with the "feel" of the picture. Are these pictures part of a larger 'whole' -- are they parts of a project, if I may be so bold to ask. |
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| | #18 (permalink) |
| Box modeling ![]() Join Date: Nov 2005 Location: Besançon
Posts: 298
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Thank for your nice comments ! bwtr > I used only general lighting for this scene. On this scene, there are only 3 distant light. Main light is orange, there is a lateral white, an from the back, a strong white that make white edges on the objects. Only the lateral white does generate shadows. Sometimes I use a small lamp to light an area.
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| | #20 (permalink) |
| Box modeling ![]() Join Date: Nov 2005 Location: Besançon
Posts: 298
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This is a screenshot of the lighting :
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