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| | #1 (permalink) |
| Spline ![]() Join Date: Aug 2007
Posts: 35
| Frog human
hello now I'm making a frog human. He is a merchant. Hexagon's displacement is so so. I'm worring about when unwrap the UV!! That function is not completed ![]() Anyway, how about it? modeling:hexagon2 rendering:3dsmax |
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| | #3 (permalink) |
| subhuman infection ![]() Join Date: Jul 2006 Location: in a dirty sock
Posts: 1,412
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Hi. Very cool sculpt! I like frogmen, although i much prefer frog women. My only criticism would be the obvious detail of the suspender going through his chest. Looks very uncomfortable . Unfortunately for you, Hexagon can not unwrap UV's after sculpting. You must setup UV's before sculpting otherwise you will lose all sculpt info when you unwrap ! Does Max have a tool to bake the high-res sculpt onto the original low-res model after applying UV's? If not, Modo and ZBrush can do a good job of it.shorty |
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| | #4 (permalink) |
| Spline ![]() Join Date: Aug 2007
Posts: 35
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>behzad Thank you!! sculpt is very enjoyable, but I want the Mudbox If I started the work. >jbshorty Thank you for comment! yes, suspender is very lough, so that throw his chest :P hehehe,I could unwrap the UV after sculpt!! but when I output the displacement map, near the border line(seem line)is very bad result.... please fix it someone
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| | #6 (permalink) | |
| subhuman infection ![]() Join Date: Jul 2006 Location: in a dirty sock
Posts: 1,412
| Quote:
shorty | |
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| | #9 (permalink) |
| Doodlin' Dude ![]() Join Date: Jul 2005 Location: South Carolina, USA
Posts: 1,058
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Very impressive!! When you use your tablet for sculpting, do you check these two boxes? I have ZBrush, Hexagon 2, Mudbox and Silo and I prefer ZBrush for sculpting, and you can paint right on your model in real time and export the texture. No worries with uv unwraps, etc. unless you want to get into that... it works either way. This is not a software bashing... just my personal preferences. |
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| | #10 (permalink) |
| Hexagoner ![]() Join Date: Nov 2004 Location: Saint Cloud, Florida
Posts: 751
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Hey where did you get my picture from????
__________________ Seek and ye shall find. JESUS Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X http://richchurchtoday.blogspot.com/ |
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| | #12 (permalink) | |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
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| | #13 (permalink) |
| Doodlin' Dude ![]() Join Date: Jul 2005 Location: South Carolina, USA
Posts: 1,058
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behzad... xactly. you have to xport the texture, then import into (carrara?) that is how i did these 2 pieces... Go to the pixologic site and look at the on-line documents say bye, wabbit |
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| | #18 (permalink) |
| Hexagoner ![]() Join Date: Nov 2004 Location: Saint Cloud, Florida
Posts: 751
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Well what you expect we frogs eat bugs!!! The suspenders are not properly designed, on of them is going thru the body.
__________________ Seek and ye shall find. JESUS Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X http://richchurchtoday.blogspot.com/ |
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| | #19 (permalink) |
| Spline ![]() Join Date: Aug 2007
Posts: 35
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Thank you for a lot of your massages!! And the problem of hex's brush! I'm checking that two marks. but its don't work. So, I downloaded updater to 2.2 however I couldn't update. The computer says [Hexagon 2 is can not be located in this computer.] ![]() ----------update----------- I did the sculpt for his Yshirts, and I put him the tie. Thus, which is the better put on the hunting cap or not? P.S. I love the realtime shadow! Last edited by himajin12; 20th September 2007 at 03:26. |
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| | #20 (permalink) |
| Hexagoner ![]() Join Date: Nov 2004 Location: Saint Cloud, Florida
Posts: 751
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I like the hunting cap it gives personality.
__________________ Seek and ye shall find. JESUS Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X http://richchurchtoday.blogspot.com/ |
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