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| | #1 (permalink) |
| Always learning ![]() Join Date: Jan 2006 Location: New York
Posts: 453
| Casio-EXILIM{carrara-hex}
Here is another inorganic object, is my camera. try to go for a photorealistic shot. The model is all done right now I'm working on the shaders. ![]() ![]() I will animated the camera when its done, just zooming in/out of the lens and probably the flash.
__________________ www.rgamarra.com Last edited by mon_stdnt; 8th August 2007 at 16:19. |
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| | #3 (permalink) |
| Always learning ![]() Join Date: Jan 2006 Location: New York
Posts: 453
|
Hey guys, I'm still working on the sharders I'm stuck on on the shadre body, I was wondering if you guys can help me, I did a small UV map for the symbols that goes on the back of the camera, but I can seem to get the white out so it could blend with the color of the camera. I'm trying with dif. functions like multiply,add, subtract and so on. I posted a screen grab of my shader tree, just in case.
__________________ www.rgamarra.com |
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| | #4 (permalink) |
| Lick it up ![]() Join Date: Jun 2005 Location: Thonon/France
Posts: 4,649
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use a transparency mask instead
__________________ Toute faute de frappe ou erreur de syntaxe sont dues a un clavier rebelle à toute forme d'autorité. LightWave 9 | Hexagon 2 My gallery |
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| | #7 (permalink) |
| Always learning ![]() Join Date: Jan 2006 Location: New York
Posts: 453
| Do you mean I should use a texture in the alpha channel? IF so is been done. BTW: thanks for the comments, right now I have the shutter "aimatable", if that's even a word . And yes Hex and Cararra rock, they are a two good packages to have.
__________________ www.rgamarra.com |
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| | #10 (permalink) |
| Always learning ![]() Join Date: Jan 2006 Location: New York
Posts: 453
|
DONE!! I'm sort of pleased with the render. Post-work on photoshop,level adjustment. ![]() I also did a small animation with the lense.(attachment) P.S. thanks for the help Grendel, really helped alot and sorry for the late responds
__________________ www.rgamarra.com |
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