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| | #22 (permalink) |
| Spline ![]() Join Date: Jan 2007
Posts: 38
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Hi Rowan If you still have a problem with claws animation here is quick explanation in attached Flash file. I don't know whether your claws parts are separate objects or it is one object whole done in VM but I think you should get idea on weight-painting after reading this doc.If your parts are separate just mark one and go to Modeleing Room and after adjusting mark next one and next. I hope it will help you in your playing with Carrara animations.
__________________ IMAGINATION is more important than KNOWLEDGE |
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| | #23 (permalink) | |
| Extrusion ![]() Join Date: Jul 2005 Location: Rhode Island, USA
Posts: 156
| Quote:
With your tentacle, there are 3 rigging methods I can think of that would work: 1- Move each segment's hot point where you want it to pivot (center of the spheres, for example). Link them in parent-child relationship. Then add constraints to each segment. 2- Create a skeleton with a bone at each pivot point and attach each segment to a bone. 3- Create a skeleton with a bone at each pivot point and skin the model. Then use Jawra's method to control the zone of influence. Eric | |
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