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| | #24 (permalink) |
| yeah! thats my name ![]() |
Thanks to all !!!! its a very good challenge so many good entrys jaja its great The last update -of today- ![]() The base objet was made in Amapi jaja about 5 min ![]() C5Pro Render...the final movie in LW
__________________ ![]() el mundo se crea un polígono a la vez |
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| | #25 (permalink) |
| yeah! thats my name ![]() |
Man...the time its running out!!! This weekend we are going to shoot the real action footage....i hope the next weekend i can show some finished stuff http://assets.cgsociety.org/challeng...5357_large.jpg http://assets.cgsociety.org/challeng...5635_large.jpg http://assets.cgsociety.org/challeng...5900_large.jpg http://assets.cgsociety.org/challeng...6017_large.jpg http://assets.cgsociety.org/challeng...6163_large.jpg http://assets.cgsociety.org/challeng...6302_large.jpg http://assets.cgsociety.org/challeng...6391_large.jpg http://assets.cgsociety.org/challeng...6479_large.jpg http://assets.cgsociety.org/challeng...6715_large.jpg http://assets.cgsociety.org/challeng...6778_large.jpg http://assets.cgsociety.org/challeng...6920_large.jpg
__________________ ![]() el mundo se crea un polígono a la vez |
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| | #27 (permalink) |
| Polygon killer ![]() Join Date: Jun 2003 Location: Région parisienne
Posts: 3,099
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Your work seems to me very interesting but i don’t understand all your ideas (i am sorry with my poor english language !) cubist characters are funny and cultural making. Your robotgirl is very nice,it is made with low polygons like the play 3d characters ? Marc
__________________ « Cochon qui s’en dédit ! » |
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| | #28 (permalink) |
| yeah! thats my name ![]() |
Thanks Marc The pictures in the gallery will be Real People, we shoot some footage in the weekend, this one will be the more complex scene in the short, Alejandra ( a real woman) will be the RobotGirl the piercings will be made with makeup and she have a green neck to compose later the rings- I put in a previous post the screenplay in spanish...maybe you can read that... http://forums.polyloop.net/3d-work-p...tml#post141231
__________________ ![]() el mundo se crea un polígono a la vez Last edited by sadot; 3rd September 2007 at 23:47. |
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| | #29 (permalink) |
| yeah! thats my name ![]() |
The Elephant man ![]() The Dragon and the Girl ![]() Before you thinking...no we are not using premade content, we make this images (Poser6&C6) just to have a reference...we are shooting the real life footage. The final video size will be 852X480@30fps we found that its a very strange HD video, well that format its the first HD video setting and its not a standard but in this case (render times) works for us...the footage its been recording in 1080i (1920X1080@24fps) The hard work have just begun... Amy its rigged -LuisO John rig almost finished -LuisO The video ready for postproduccion -Sadot And the animation proces starts the next week -Chema-Michelle And the Audio mixing.....well thats work for Luiso(DJwen) Well this its becoming very strange for us....
__________________ ![]() el mundo se crea un polígono a la vez Last edited by sadot; 7th September 2007 at 04:58. |
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| | #35 (permalink) |
| Respect the Dawg! ![]() Join Date: Dec 2005 Location: USA - Conway, South Carolina
Posts: 793
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When the video started I had a flashback to my college days. wasn't sure what was going on with the mirror a first, I was expecting someone to pull out a straw, or roll up a dollar bill ![]() You guys are putting in a lot of effort. I can't wait to see more. |
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| | #36 (permalink) | |
| yeah! thats my name ![]() | ![]() Our green screens are working well ...well theres a little bit of green in the hair...![]() BTW thanks to all the polyloop people for watching this ![]() Quote:
haha ..no !
__________________ ![]() el mundo se crea un polígono a la vez | |
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| | #38 (permalink) | |
| yeah! thats my name ![]() | Quote:
Thanks rickei ![]() I know i have a photo where I am painting the cardboards jaja someone have to make the dirty job another update---- Amy fully rigged and textured ![]() ![]()
__________________ ![]() el mundo se crea un polígono a la vez | |
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