clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net
Go Back   Polyloop - 3D & 2D Forums > English > 3D Work In Progress & Finished works

Notices

3D Work In Progress & Finished works Post your 3D creation in progress and Finished works here.

Reply
 
LinkBack Thread Tools Display Modes
Old 25th May 2007, 17:56   #1 (permalink)
CG-Otaku
 
Duke_of_vampires's Avatar
 
Join Date: Jan 2006
Location: Russian from Finland
Posts: 403
Send a message via ICQ to Duke_of_vampires
[CAR] Very Small animation


Free model of character downloaded from here: (there are CAR file with bones, +obj and 3ds):
http://www.turbosquid.com/FullPrevie....cfm/ID/332432

Bones aren't attached to the model, so it's a lot of work to do before starting to do animation, do weight painting, IK, and morphs.
I will do better character for more serious animation, but it was fun to did this 5sec of animation. Just for training.
Download my animation





__________________
KaWaIi!! ^___^

Last edited by Duke_of_vampires; 25th May 2007 at 18:15.
Duke_of_vampires is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 25th May 2007, 21:49   #2 (permalink)
Now, I learn animation
 
crazy wabbit's Avatar
 
Join Date: May 2005
Posts: 1,381
I like it, very nice, It is very fast when she does the roll.
Any chance you can slow that down?
crazy wabbit is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 25th May 2007, 22:19   #3 (permalink)
Vertex
 
criss's Avatar
 
Join Date: Sep 2006
Posts: 25
Very cool!
Thanks for the link, go to download it.
__________________
criss digital art
criss is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th May 2007, 00:40   #4 (permalink)
CG-Otaku
 
Duke_of_vampires's Avatar
 
Join Date: Jan 2006
Location: Russian from Finland
Posts: 403
Send a message via ICQ to Duke_of_vampires
thanks
Quote:
Any chance you can slow that down?
yes, of course, it's easy to do in carrara. But i'm going to do animation using my models. I'll work harder on it =)
__________________
KaWaIi!! ^___^
Duke_of_vampires is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th May 2007, 01:25   #5 (permalink)
Expert en couscous
 
micaelito's Avatar
 
Join Date: Jun 2005
Location: Rigné (79)
Posts: 949
Hey Duke,
very nice work you've done there

I especially like the speed of this movie and its accelerations

The movement (roll) and its speed are realy top man !

1 )You've got the right timing !
2) you never let your body stay without a movement (hands, legs, hair, blink eyes... etc..)
3) your character is alive !!!

I can see that there is a lot of work and time in this project !

My new reference for c5 anim Duke ! CONGRATS

Go on !
__________________
" Qui promène son chien est au bout de la laisse." Prof. André Sanfrapper - 1817


Last edited by micaelito; 26th May 2007 at 01:36.
micaelito is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th May 2007, 03:57   #6 (permalink)
Now, I learn animation
 
crazy wabbit's Avatar
 
Join Date: May 2005
Posts: 1,381
Still like your work, just a comment.
I have captured the first frame when she jumps and when she is about to Roll.
As you can see the space between the two is very much, so you would have to shorten the space.

Also she is landing on her neck, which would totally damage her spinal cord. When she does land, she should land on her shoulders and upper half of her back.

Just my 2 carrots.
Attached Thumbnails
Click image for larger version

Name:	jump.jpg
Views:	33
Size:	45.1 KB
ID:	20013  
crazy wabbit is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th May 2007, 05:51   #7 (permalink)
yeah! thats my name
 
sadot's Avatar
 
Join Date: Oct 2005
Location: Mexico City
Posts: 720
Send a message via MSN to sadot Send a message via Yahoo to sadot
great just great!
__________________
el mundo se crea un polígono a la vez
sadot is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th May 2007, 07:19   #8 (permalink)
Débutant
 
LUKO's Avatar
 
Join Date: May 2004
Location: Saguenay, Québec, Canada.
Posts: 1,962
Excellent animation ..
__________________


Dans cet univers provisoire, nos axiomes n'ont qu'une valeur de faits divers : Cioran.



MacOS X Version 10.4.11. Processeur 2 x 2.3 GHz PowerPC G5. 1.5Go DDR2 SDRAM.
Carrara 6 Pro, Amapi Pro 7.52, Hexagon 2.2, Cheetah 4.6, Blender 2.48a.


http://blog.iquebec.com/luko-3d
LUKO is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th May 2007, 21:20   #9 (permalink)
CG-Otaku
 
Duke_of_vampires's Avatar
 
Join Date: Jan 2006
Location: Russian from Finland
Posts: 403
Send a message via ICQ to Duke_of_vampires
thanks a lot, guys!

behzad, thank you for comment, i'll do better in my new animation
__________________
KaWaIi!! ^___^
Duke_of_vampires is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 27th May 2007, 01:00   #10 (permalink)
lugdini
 
lugdini's Avatar
 
Join Date: Oct 2006
Location: Fréjus (var)
Posts: 407
great ,great i'm jalous guy...
but if i can :the hair deformation are not good because bad influences with bones ( very difficult i've same problem with carrara )

sorry,my english is poor


but very very good job
__________________
*** ce qui fonctionne ne marche pas toujours ***
http://lugdini-animation.over-blog.com/
lugdini is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28th May 2007, 18:43   #11 (permalink)
Vertex
 
jubjub64's Avatar
 
Join Date: May 2006
Posts: 11
I downloaded that model a few months ago. And after seeing what you did with it I went back a played with it. I have a question, did you use soft selection when making your morphs? I have been trying to use soft selection but the program doesn't handle it very well.
Here is the thread with my problem.
jubjub64 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th May 2007, 04:01   #12 (permalink)
In the blooming heather
 
Aunty Betty's Avatar
 
Join Date: Jan 2006
Location: Little Happening
Posts: 569
Looks great and look forward to future examples too.
Kudos for rigging - always freaks me out.
Next thing.....diving off that 3D plane and free falling into the black void.
__________________
aka Boozy Floozie
Aunty Betty is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30th May 2007, 20:37   #13 (permalink)
manga-ka
 
Snake 972's Avatar
 
Join Date: Apr 2007
Location: Martinique
Posts: 566
Hello everybody,

If nobody say you, I say: Your modeling of Kim is successful.
The animation too, is great. But it is very small
__________________
anime studio pro v5.5; poser 7; amapi pro 7.52; carrara 5.01; Bryce 5.5
Snake 972 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 04:09.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel