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| | #1 (permalink) |
| CG-Otaku | [CAR] Very Small animation ![]() Free model of character downloaded from here: (there are CAR file with bones, +obj and 3ds): http://www.turbosquid.com/FullPrevie....cfm/ID/332432 Bones aren't attached to the model, so it's a lot of work to do before starting to do animation, do weight painting, IK, and morphs. I will do better character for more serious animation, but it was fun to did this 5sec of animation. Just for training. Download my animation ![]() ![]() ![]() ![]()
__________________ KaWaIi!! ^___^ Last edited by Duke_of_vampires; 25th May 2007 at 18:15. |
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| | #3 (permalink) |
| Vertex ![]() Join Date: Sep 2006
Posts: 25
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Very cool! Thanks for the link, go to download it.
__________________ criss digital art |
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| | #5 (permalink) |
| Expert en couscous ![]() Join Date: Jun 2005 Location: Rigné (79)
Posts: 949
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Hey Duke, very nice work you've done there I especially like the speed of this movie and its accelerations The movement (roll) and its speed are realy top man ! 1 )You've got the right timing ! 2) you never let your body stay without a movement (hands, legs, hair, blink eyes... etc..) 3) your character is alive !!! I can see that there is a lot of work and time in this project ! My new reference for c5 anim Duke ! CONGRATS ![]() Go on !
__________________ " Qui promène son chien est au bout de la laisse." Prof. André Sanfrapper - 1817 Last edited by micaelito; 26th May 2007 at 01:36. |
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| | #6 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
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Still like your work, just a comment. I have captured the first frame when she jumps and when she is about to Roll. As you can see the space between the two is very much, so you would have to shorten the space. Also she is landing on her neck, which would totally damage her spinal cord. When she does land, she should land on her shoulders and upper half of her back. Just my 2 carrots. |
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| | #8 (permalink) |
| Débutant ![]() Join Date: May 2004 Location: Saguenay, Québec, Canada.
Posts: 1,962
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Excellent animation ..
__________________ Dans cet univers provisoire, nos axiomes n'ont qu'une valeur de faits divers : Cioran. MacOS X Version 10.4.11. Processeur 2 x 2.3 GHz PowerPC G5. 1.5Go DDR2 SDRAM. Carrara 6 Pro, Amapi Pro 7.52, Hexagon 2.2, Cheetah 4.6, Blender 2.48a. http://blog.iquebec.com/luko-3d |
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| | #10 (permalink) |
| lugdini ![]() Join Date: Oct 2006 Location: Fréjus (var)
Posts: 407
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great ,great i'm jalous guy... but if i can :the hair deformation are not good because bad influences with bones ( very difficult i've same problem with carrara ) sorry,my english is poor but very very good job
__________________ *** ce qui fonctionne ne marche pas toujours *** http://lugdini-animation.over-blog.com/ |
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| | #11 (permalink) |
| Vertex ![]() Join Date: May 2006
Posts: 11
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I downloaded that model a few months ago. And after seeing what you did with it I went back a played with it. I have a question, did you use soft selection when making your morphs? I have been trying to use soft selection but the program doesn't handle it very well. Here is the thread with my problem. |
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| | #12 (permalink) |
| In the blooming heather ![]() Join Date: Jan 2006 Location: Little Happening
Posts: 569
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Looks great and look forward to future examples too. Kudos for rigging - always freaks me out. Next thing.....diving off that 3D plane and free falling into the black void.
__________________ aka Boozy Floozie |
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| | #13 (permalink) |
| manga-ka ![]() Join Date: Apr 2007 Location: Martinique
Posts: 566
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Hello everybody, If nobody say you, I say: Your modeling of Kim is successful. The animation too, is great. But it is very small
__________________ anime studio pro v5.5; poser 7; amapi pro 7.52; carrara 5.01; Bryce 5.5 |
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