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| | #1 (permalink) |
| Doodlin' Dude ![]() Join Date: Jul 2005 Location: South Carolina, USA
Posts: 1,058
| Playing in the mud
A friend had Mudbox and I got to play in the mud a little (not nearly long enough )Joe Mud is a ficticious caricature. Low res.... just messin' around. I like playing in the mud |
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| | #2 (permalink) |
| Box modeling ![]() Join Date: Feb 2005 Location: Northern Calif.
Posts: 274
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Hey Nate, Lookling good. Do you have experience with Zbrush? If so, how does it compare in your opinion?? Thanks, Dooki
__________________ PC/ P4/ /XP/ 2.4GHz/ 512RAM/ ATI Radeon 9550/256RAM Macbook Pro/Leopard/2.4GHz/4RAM/NVIDIA 8600M (256MB) eMac/ G4/Tiger/ 1.25 GHz/ 768RAM/ ATI Radeon 9200 |
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| | #3 (permalink) |
| Doodlin' Dude ![]() Join Date: Jul 2005 Location: South Carolina, USA
Posts: 1,058
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haven't used z. several times i downloaded the demo and gave up on that interface. that seems to be the concensus among most mudders... it is just way too complex and not a genuine full-fledged 3d program. mud has regular 3d perspective and ortho cameras, etc... has overlays like photoshop where one layer of detail can be blended into another... masks, etc... it is outrageously cool and I'm going to try to latch onto it asap... |
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| | #4 (permalink) |
| Box modeling ![]() Join Date: Feb 2005 Location: Northern Calif.
Posts: 274
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Wow, you mean you can adjust those layers (mulitply, overlay, etc) as with photoshop? So you have a reference image on one layer and your model on the next? That would be interesting. Tell me, did you work on the basic app or the pro version. Thanks. -Dooki
__________________ PC/ P4/ /XP/ 2.4GHz/ 512RAM/ ATI Radeon 9550/256RAM Macbook Pro/Leopard/2.4GHz/4RAM/NVIDIA 8600M (256MB) eMac/ G4/Tiger/ 1.25 GHz/ 768RAM/ ATI Radeon 9200 |
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| | #5 (permalink) |
| Doodlin' Dude ![]() Join Date: Jul 2005 Location: South Carolina, USA
Posts: 1,058
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The layers are for using different levels of subdivision, stencils, stamps so they can be blended into into the mesh. You might be able to do more with them... i know you can mask different parts, fade the opacity, etc. pretty similar to Photoshop. I didn't really get much time to mess around with it, and certainly didn't get too deep into what it can do. Looks like their site has a forum. I'm not giving you much info... sorry. |
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| | #6 (permalink) |
| Box modeling ![]() Join Date: Feb 2005 Location: Northern Calif.
Posts: 274
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No worries. I know there is a forum there but I thought I'd ask you since I know you from this forum, and you seem to level headed person ;-) Thanks again! -Dooki
__________________ PC/ P4/ /XP/ 2.4GHz/ 512RAM/ ATI Radeon 9550/256RAM Macbook Pro/Leopard/2.4GHz/4RAM/NVIDIA 8600M (256MB) eMac/ G4/Tiger/ 1.25 GHz/ 768RAM/ ATI Radeon 9200 |
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| | #7 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: May 2006
Posts: 117
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Hey Nate, Lookin' good. It really is like using clay. I really like when you LMB and hold the keyboard "L" and interactively move the light (lights if you want)around. How do you like the interface?
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| | #8 (permalink) |
| Doodlin' Dude ![]() Join Date: Jul 2005 Location: South Carolina, USA
Posts: 1,058
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Zaxxon... I will be getting my own copy in the next day or so and after I get into it, I'll let you know.... what I've seen so far - - so cool! ![]() I'm looking forward to learning all about baking, cooking and which program can render those sort of meshes and nuances better than what I'm using now. I just downloaded Blender... now to figure it out.It looks like Mud has some work around deal to help with rendering that I need to investigate. ....Thanks much.... |
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| | #9 (permalink) |
| Extrusion ![]() Join Date: Jul 2005 Location: San Diego, California
Posts: 163
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Pretty good for just messing arround ! Regards , michael.
__________________ Carrara 5 Pro , Hexagon , Cinema 4-D 9.5 , Photo Shop 7 , Corel Draw 12 , Terragen , Painter 9 , Geo Control , Modo 301 . |
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| | #11 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: May 2006
Posts: 117
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Always a pleasure chattin' with my Doodlin' Dude friend. As far as rendering displacements: lots and lots of choices. I use 3DSMax and Vray. Vray really is a fine renderer. Mental ray, which comes with max and XSI and maya does excellent displacement rendering. Even Vue6 now supports displacement maps. But, for just single images you may not need to go to far with dislacement maps. MRay deals well with large poly counts at render,and XSI Foundation is a terrific bargain.I'll look forward to seein' you at the Mudbox forums soon.
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