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Old 6th February 2007, 00:16   #1 (permalink)
Doodlin' Dude
 
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Playing in the mud

A friend had Mudbox and I got to play in the mud a little (not nearly long enough )

Joe Mud is a ficticious caricature. Low res.... just messin' around.

I like playing in the mud
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Old 6th February 2007, 00:57   #2 (permalink)
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Hey Nate,

Lookling good. Do you have experience with Zbrush? If so, how does it compare in your opinion??

Thanks,
Dooki
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Old 6th February 2007, 01:39   #3 (permalink)
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haven't used z.
several times i downloaded the demo and gave up on that interface.
that seems to be the concensus among most mudders... it is just way too complex and not a genuine full-fledged 3d program. mud has regular 3d perspective and ortho cameras, etc... has overlays like photoshop where one layer of detail can be blended into another... masks, etc... it is outrageously cool and I'm going to try to latch onto it asap...
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Old 6th February 2007, 07:35   #4 (permalink)
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Wow, you mean you can adjust those layers (mulitply, overlay, etc) as with photoshop? So you have a reference image on one layer and your model on the next? That would be interesting.

Tell me, did you work on the basic app or the pro version. Thanks.
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Old 6th February 2007, 08:22   #5 (permalink)
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The layers are for using different levels of subdivision, stencils, stamps so they can be blended into into the mesh. You might be able to do more with them... i know you can mask different parts, fade the opacity, etc. pretty similar to Photoshop.

I didn't really get much time to mess around with it, and certainly didn't get too deep into what it can do.

Looks like their site has a forum.

I'm not giving you much info... sorry.
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Old 6th February 2007, 18:31   #6 (permalink)
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No worries.
I know there is a forum there but I thought I'd ask you since I know you from this forum, and you seem to level headed person ;-)

Thanks again!

-Dooki
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Old 7th February 2007, 01:22   #7 (permalink)
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Hey Nate, Lookin' good. It really is like using clay. I really like when you LMB and hold the keyboard "L" and interactively move the light (lights if you want)around. How do you like the interface?
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Old 7th February 2007, 03:45   #8 (permalink)
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Zaxxon...
I will be getting my own copy in the next day or so and after I get into it, I'll let you know.... what I've seen so far - - so cool!

I'm looking forward to learning all about baking, cooking and which program can render those sort of meshes and nuances better than what I'm using now. I just downloaded Blender... now to figure it out.

It looks like Mud has some work around deal to help with rendering that I need to investigate.
....Thanks much....
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Old 7th February 2007, 06:01   #9 (permalink)
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Pretty good for just messing arround !
Regards , michael.
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Old 7th February 2007, 06:29   #10 (permalink)
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Nice work Nate, keep posting these great images.
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Old 7th February 2007, 06:30   #11 (permalink)
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Always a pleasure chattin' with my Doodlin' Dude friend. As far as rendering displacements: lots and lots of choices. I use 3DSMax and Vray. Vray really is a fine renderer. Mental ray, which comes with max and XSI and maya does excellent displacement rendering. Even Vue6 now supports displacement maps. But, for just single images you may not need to go to far with dislacement maps. MRay deals well with large poly counts at render,and XSI Foundation is a terrific bargain.I'll look forward to seein' you at the Mudbox forums soon.
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