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| | #2 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Sep 2005
Posts: 891
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Blender support multi-core and multi-cpu for rendering only. (up to 8 with the official release) If you do calculations of liquids, softbody/clothes, meshdeform, etc... only one core will be used...
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| | #3 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 614
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Not entirely true Kagi. If you download and compile your own build of Blender it does indeed support multi-core for fluids at least. And 2.50 is expanding multi-core to all aspects of Blender. Even the interface.
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