About | A proposRules | Règles
banner
Go Back   Polyloop - 3D & 2D Forums > 2D and 3D discussions [EN]
2D and 3D discussions [EN] Post here your questions, comments, tips and tricks about the 2D and 3D.
Reply
 
LinkBack Thread Tools Display Modes
Old 13th February 2009, 04:36   #1 (permalink)
Extrusion
 
gugesbri's Avatar
 
Join Date: Jul 2005
Posts: 175
Blender and multiple cores

Does anyone know if blender supports multiple cores?
If so, can I assign the cores to blender?

Thanks in advance.
gugesbri is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 13th February 2009, 04:39   #2 (permalink)
I'm Batman (in 3D)
 
kagi's Avatar
 
Join Date: Sep 2005
Posts: 891
Blender support multi-core and multi-cpu for rendering only. (up to 8 with the official release)

If you do calculations of liquids, softbody/clothes, meshdeform, etc... only one core will be used...
__________________
blender, zbrush, hexagon, photoshop, illustrator
desktop intel core 2 duo e8600 (@3.7ghz), 8 go de ram, nvidia 9800gt 1024 mo, écran lcd 24 pouces (1920x1200), wacom intuos4 m, win 7 home 64 bits
netbook asus eeepc 1201n, win 7 home 32 bits
mon site
kagi is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 4th April 2009, 15:36   #3 (permalink)
Moderator
 
Nichod's Avatar
 
Join Date: Apr 2005
Posts: 614
Not entirely true Kagi. If you download and compile your own build of Blender it does indeed support multi-core for fluids at least. And 2.50 is expanding multi-core to all aspects of Blender. Even the interface.
__________________
Email Me. Visit my blog!
Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available.

AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800)

I use.
Nichod is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 5th April 2009, 05:51   #4 (permalink)
Extrusion
 
gugesbri's Avatar
 
Join Date: Jul 2005
Posts: 175
Quote:
Originally Posted by Nichod View Post
Not entirely true Kagi. If you download and compile your own build of Blender it does indeed support multi-core for fluids at least. And 2.50 is expanding multi-core to all aspects of Blender. Even the interface.
That sounds awesome!
When can we expect 2.5?
gugesbri is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On




All times are GMT +2. The time now is 07:41.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel