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| 2D and 3D discussions [EN] Post here your questions, comments, tips and tricks about the 2D and 3D. |
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| | #1 (permalink) |
| Cube ![]() Join Date: Dec 2007 Location: Midwest, USA
Posts: 65
| Carrara liquid in a bottle
This is a Rendering/modeling question I am not getting the results that I want (natural looking) when I render clear bottles with a colored liquid inside. What is the best way to fill a bottle with liquid? Here is what I have been doing: I create my bottle and my liquid as separate shapes, the bottle is larger than the liquid, the edge of the liquid do not touch the glass, so there is air in between. I wonder if that's my problem, when I render, the air is picked up and affecting the render. I don't have them touch due to crazy patterns that happen when elements collide. Any advice? |
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| | #2 (permalink) |
| Rhymes with Hell. ![]() |
Try the liquid a bit larger than the inside of your bottle. (of course you bottle need to have a thickness)
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| | #3 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,200
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Pretty basically, you create a shape, to fit inside the thickness of the bottles glass. A cylinder, say, inside the glass bottle. And apply independent shaders to the glass and the liquid. Hope that makes sense! Brian |
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| | #4 (permalink) |
| 3Dvagabond ![]() |
do you use the vertex modeler or the spline one ? in the second case , duplicate the bottle, retun to the spline modeler, and delete all the point, just keep the one that compose the liquid ... hope it help you ...
__________________ LA VÉRITÉ EST UN GRAND MIROIR TOMBÉ DU CIEL QUI S’EST BRISÉ EN MILLE MORCEAUX, CHACUN POSSÈDE UN TOUT PETIT MORCEAU MAIS PENSE DÉTENIR TOUTE LA VÉRITÉ. ” Djalàl Al Din Rùmi Grand mystique soufi (1210-1273) Mes images |
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| | #6 (permalink) |
| Cube ![]() Join Date: Dec 2007 Location: Midwest, USA
Posts: 65
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bwtr I do create two different shapes the problem is where the touch I get crazy light reactions and where they don't there is air between the objects affecting lighting. Solt to create my shapes I use Hexagon and I select surface modeling and Extrude line. Not sure what you are discribing... I'm not a pro |
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