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Thanks. The flower image took about one hour on a dual-quad. I had to undersample the DOF to avoid spending too much time rendering. Because all the flowers are using blurry refraction, plus blurry reflections on the floor, plus DOF, plus all those flowers are visible through each other and it all adds up pretty quickly. But it was all just for fun, so it wasnt worth waiting more than one hour... I also just bought Fryrender last week and this scene might be a good example of when unbiased engines can be preferred. Someday i might return to do this one in Fry and compare the speed/quality of the two engines...
Also here is a little test render i made yesterday in Brazil. It is my attempt to capture the feeling of a pencil sketch, but using only procedural textures. I still need to improve this shader a bit more to get the desired effect...
jonah
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