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Old 30th August 2008, 23:40   #13 (permalink)
Grendel
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Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,272
Thanks Tartiflette

-I'll adjust the chrome
-cup material is only three channels, color/reflection/specular with only values for each. Very simple, I know it's not the typical ceramic but I wanted it a little different but I'll try it that way as well.
-I'll look at the ao again
-I am only using a couple light boxes for reflections, I think if I add HDRI it could confuse the scene.
-Yeah, I though about some sub-poly displacement but I did not pursue this yet.
-I agree on the blurry plane.

Thanks for the tips.
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