Quote:
Originally Posted by rickei Just need to turn OFF(uncheck) "Interpolation" in the render tab under Global Illumination.
Turning up the precision doesn't help. |
Really? That doesn't even sound logical. The purpose of interpolation is to make more smoother blends between GI sample points. So I would think that turning it on should help remove the blotchiness... If what you said is correct, then it sounds like Carrara's got it backwards!