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Old 26th August 2008, 22:16   #5 (permalink)
jbshorty
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Join Date: Jul 2006
Location: in a dirty sock
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Quote:
Originally Posted by rickei View Post
Just need to turn OFF(uncheck) "Interpolation" in the render tab under Global Illumination.
Turning up the precision doesn't help.
Really? That doesn't even sound logical. The purpose of interpolation is to make more smoother blends between GI sample points. So I would think that turning it on should help remove the blotchiness... If what you said is correct, then it sounds like Carrara's got it backwards!
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