Quote:
Originally Posted by Thomas Rendering 12 billions of polygons is not the same than displaying 12 billions of polygons  |
I am allowed to dream, right?

Anyway, it's possible they made optimizations to the poly handling of the viewports as Luxology is really pushing into ArchViz and CAD territory now... BTW, I just got my dual-quad system from Boxx this past weekend. And i can easily mesh-sculpt with 1.5M polys (6M OGL polys) in modo with very little delay. It's enough for me at the moment...
jonah