
Back to home and back to 3D
Searching the forums i found the Caveman challenge at 3DTotal and i decide to create my own model

I made it with a big squared jaw and eyebrows, think i have to fit that style in the body . . .
Modeled in Hexagon, UVs in Blender and at this time the Render its in C6Pro
I think that I will bake the procedural texture and use it as a base

You can download the Blender file (attached .zip)
Anyway this is just the beginning. Thanks for watching