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Old 23rd April 2008, 19:34   #52 (permalink)
jbshorty
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Join Date: Jul 2006
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Thanks Rickei… Just this morning I figured out how to get raytraced reflections from the Rhino core engine. It’s possible now because the new RDK exposes the reflectivity channel (which was hidden in the default Rhino material editor). So having the RDK installed, then I realized I could use the RDK’s Texture Editor and set reflective values. So here’s a few more tests. I only used area lights for these images. And there is no irradiance caching, so they were dog slow. About 15 minutes for the spheres and spherical dingleberries,and about 20 minutes for the grasshoppers. If I used Brazil with IC, it probably would have taken about 2 minutes. And if I used other light types, for sure it would have been faster. But area lights look so much nicer. And this is only for fun...

jonah
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