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Old 17th April 2008, 18:43   #6 (permalink)
Duke_of_vampires
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yes, all idea is in TH... actualy not in object, (there is no need to use TH) but in modifer "poin at"
You can just 'poin at' one cylinder to another, becous poin at use hot points of the object. But it's necessary to put hotpoints of cylenders in the rotation centers
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