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Hi Dooki. I know a lot of people really like it. But my experience left me disappointed. The previews were fast. But it's incredibly limited (shaders, lighting, backgrounds) when compared to a real render engine. So this program has very limited purpose and can;t recreate most of the specialty plastics that my company deals with. Also when i did finally "render" my object it was so slow (45 minutes), while i was able to render the same object (with the correct materials) with modo in just 22 minutes. Another big issue for me was the lack of object organization. If you are dealing with one or two objects, it's no big deal. But what happens with tens or hundreds of objects?
I have decided to wait until Hayabusa (real-time for Rhino) is available to compare. Hayabusa is a "real" real-time display engine. It allows for display of "real" lights. And also does not require a multi-step refinement of the image. It's 100% all of the time as you move the camera. Also links directly to Rhino, so any file changes update automatically. Real time will become standard soon. Now VRay also has a realtime display for Max which works almost identically to Modo. I imagine it will soon be ported to VRay for Rhino. And i expect more programs to appear soon...
shorty
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