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Old 19th March 2008, 01:07   #76 (permalink)
EricD
Extrusion
 
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Join Date: Jul 2005
Location: Rhode Island, USA
Posts: 154
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If you haven't attached the skeleton yet, and you want to add a bone between bone2 and bone3, for example:
- Select bone2
- With the bone tool, add the new bone
- In the scene tree, select bone3 and drag it onto the new bone.
- Then either use the "orient joint" tool to fix the orientation automatically, or lock the children and manually reorient bone2, 3, and new bone (the others should be fine).

If the skeleton is already attached, I believe you'll have to detach it before you can add a bone.

Eric
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