|
Hi Markku. Thanks, but i understand a small fraction of what there is to know about modo. These days i am using it just to make textures for rendering in Brazil for Rhino ... About your vertex problem - Remember one thing in modo. When you have no edges, vertices, or faces selected then in fact modo considers them to be ALL selected. It doesn't matter what selection "mode" you are in. Just make sure you have selected your Silo mesh in the item list, but nothing else should be selected. then run Vertex > Split. Then run Vertex > Merge at fixed distance of 0mm. After that, your mesh should be OK...
jonah
|