Quote:
Originally Posted by Markku ...I have Carrara now covered, but I want those Silo meshes to work in Modo too. Why do I get this feeling that this thing only happens to me?  Shouldn't there be more people asking the same thing? Or is this export/import route combination so rare - not many are meshing in Silo and rendering in Modo? |
Hi Markku. It's just the way Silo writes the vertex normals. I ran a test from Silo to Modo, and i found an easy way to fix it :
- open Silo model in Modo
- from the "Vertex" tab, run the command Split
- then from Vertex tab, run the command Merge (at 0mm distance)
this should correct your vertex directions, and will not destroy your UV mapping...
jonah