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Old 3rd March 2008, 23:34   #16 (permalink)
jbshorty
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Join Date: Jul 2006
Location: in a dirty sock
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Quote:
Originally Posted by Markku View Post
...I have Carrara now covered, but I want those Silo meshes to work in Modo too. Why do I get this feeling that this thing only happens to me? Shouldn't there be more people asking the same thing? Or is this export/import route combination so rare - not many are meshing in Silo and rendering in Modo?
Hi Markku. It's just the way Silo writes the vertex normals. I ran a test from Silo to Modo, and i found an easy way to fix it :
  1. open Silo model in Modo
  2. from the "Vertex" tab, run the command Split
  3. then from Vertex tab, run the command Merge (at 0mm distance)
this should correct your vertex directions, and will not destroy your UV mapping...

jonah
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