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Old 3rd March 2008, 20:19   #13 (permalink)
jbshorty
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Quote:
Originally Posted by Piem View Post
Absolutely, it's even not an issue...
Not always true. If you are planning to subdivide the object, then Modo will smooth the vertex normals. But if you are using the mesh unsmoothed (for low-poly game model or impored CAD mesh) this can be a BIG problem... anyway, glad to see Markku got this sorted out...

jonah
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