| Motion!
Before going crazy with texture, I wanted to confirm that the geometry would play well with animation. Here's a quick test with no adjustment to the influences (that's why the horns flex when I move the head and the belly moves with the leg). It looks like the geometry will deform easily.
But it'll be harder to animate than a biped, anchoring the feet to the ground, letting the body bounce up and down with the steps and keeping the wheels in contact with the ground.
Eric
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