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Personally my computer can handle a 650Kpoly model easily, but I was planning to distribute the model for poser, and I wasn't sure if the average computer can handle 650K.
Sence I'm new at Hex, Its hard for me to tell what the average computer can handle when my computer is above avaerage.
So I should go 150K when I distribute it?
Any one know how to make multiple texture maps (.jpg's)?
Thanks.
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