Thread: rendering Amps
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Old 20th February 2008, 16:16   #2 (permalink)
graphinc
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Of course, blender is completly free (and more, it's opensource). The internal renderer now offers raytracing, ambiant occlusion, subsurface scattering but still not caustics for now. With blender you can use a lot of external renders (pov, yafray, kerkythea, indigo, sunflow,...)
Some rendering tries with blender :
http://www.graphinc.com/galerie/thumbnails.php?album=7
(I used Carrara before that)
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