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Old 19th February 2008, 17:30   #11 (permalink)
EricD
Extrusion
 
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Join Date: Jul 2005
Location: Rhode Island, USA
Posts: 156
And here are some wireframes of the latest version.

I mostly worked on the legs, to get the loops to follow the muscles, and adding a little more lines around the joints to help bend them if/when I decide to rig it for animation. I removed the claws on the middle legs.

I also reworked the head, brought the eyes lower and closer together to humanize it a little more.

My next steps are to optimize the mesh (get rid of the last n-gons and triangles). Then do a little displacement sculpting to give the skin more of an elephant hide texture (do you recommend Hex or C6 for this?). and rig it for animation.

Eric
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