View Single Post
Old 17th February 2008, 07:27   #1 (permalink)
Joe52
Vertex
 
Joe52's Avatar
 
Join Date: Oct 2006
Posts: 6
How is Hexagon used to create basic sculpties in Second Life

How would I use Hexagon to create basic sculpties in Second Life, including the bump maps and paint? Are there any import/export tools (like the ones for Wings, Blender, and Maya) to help make this easier?
Joe52 is offline   Reply With Quote