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This example uses a white shadow catcher.
The light source is a distant light, with a shadow intensity of 80 and 'shadow buffer' selected in the Effects tab (resolution = 1024, blur = 6, bias = 0.20).
The rendering mode was Photorealistic with 'Sky Light' selected.
The backdrop was just some random library footage. Backdrop had 'Interpolated' selected to make sure the downsampling from the original much higher resolution image was nice.
As you can see the soft shadows are visible on the shadow catcher using this technique.
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