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Well, you can do this in poly, but it could take you quite some time to become proficient enough with the tools to do it. Nurbs is less suited for organic modeling and is best thought of for doing industrial design, where precision is wanted. When I think of relief's I think of the Frieze's on the parthenon and things like that, very ornate and detailed. You can do that in poly's, but if you're not a polymodeler as of yet you will have a pretty steep climb ahead before getting to where you want to go.
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