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Old 16th December 2007, 22:11   #1 (permalink)
DaveH
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Join Date: Sep 2007
Posts: 44
Question FBX import - options

I've seen a number of threads here and on forum.daz3d.com that lament problems with using the fbx importer/exporter. I've not seen one that discusses the options, though.

I have an fbx file from Maya (basically a camera move) and it imports fine for my limited purposes except that the options dialog doesn't allow me to change the number in the scaling box. Yes, I've checked the "Disable auto-scaling" box.

Ultimately what I want to do is uniformly scale the XYZ values of a particular node.

Is there a way to either make fbx import accept my scaling, or to scale the positions after the fact? After the fact would be better. I've searched the manual, and the only scaling discussions I've found have to do with dimensions of objects, not positions in keyframes.

I have 5.1 Pro.

Thanks!
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