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Old 26th November 2007, 05:56   #23 (permalink)
Wася
Misinterpreted signal
 
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Join Date: Nov 2006
Location: Moscow, Russia
Posts: 373
Quote:
Originally Posted by gksl4 View Post
My poor opinion is that software is not following hardware progress. Only a few games can benefit and rendering programs from multi-core processors. I wait to see a benchmark test between 32 and 64 bit versions of 3d Max 2008.
The results of my personal benchmarks on Shade 8.5 were exactly 2X on path tracing (that's the difference between 32 & 64). And the difference between 1 and N cores could be measured easily by switching the number of threads. Welcome to XXI century.

Nate, I see. Ok.
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Last edited by Wася; 26th November 2007 at 07:22.
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