Quote:
Originally Posted by gksl4 My poor opinion is that software is not following hardware progress. Only a few games can benefit and rendering programs from multi-core processors. I wait to see a benchmark test between 32 and 64 bit versions of 3d Max 2008. | The results of my personal benchmarks on Shade 8.5 were exactly 2X on path tracing (that's the difference between 32 & 64). And the difference between 1 and N cores could be measured easily by switching the number of threads. Welcome to XXI century.
Nate, I see. Ok.
__________________ (Vista 64-bit, Intel Q6700, 8GB, GeForce 8800GTS)
Last edited by Wася; 26th November 2007 at 07:22.
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