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Right. To show that I am NOT unreasonable when given a full answer to the query here is what he said and following those tips I can now do what I expected. I want to apologize for my angry insults towards him. That was pathetic of me. Thank you for the help in solving this issue.
Insults aside, the skeleton you sent me is not symmetrical because it has bones for the left antler as well as bones for the right antler; therefore the skeleton is not symmetrical.
That said, this is still not a bug. Since you never specifically said what bone you were selecting to perform the duplication, I'm going to take a guess that you selected the Left Shoulder. This bone has a constraint on it. If you duplicate that bone you are also duplicating that constraint. The duplicated bones try to move into the symmetrical position, but they cant' because they have to obey the constraint.
Try the following:
1. Select the Left_Shoulder
2. Click "Use Constraints" in the 3DView title bar to turn them off temporarily
3. Select Edit > Duplicate with symmetry
4. Select the Z axis (there is a known issue with that dialog where the Z axis is the default selection but it shows the X axis is by mistake)
--> You'll notice that your duplicate is now in place with the constraint
5. Click "Use Constraints" again to turn them back on.
--> You'll notice that the arm follows the constraints as you would expect.
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I dont believe everything I think.
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