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Old 2nd November 2007, 23:26   #34 (permalink)
smudgee
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Join Date: Jul 2006
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@medeamajic, ok , now i see that there is a seperate ZOOM value box for isometric cams- that works /afffects render and viewport.

Medeamajic, when you say "I think if you use the isometric camera with the orthoganal views it will work." , do you mean selecting "top left bottom right etc" ?

As far as i can see , top left bottom etc views are all seperate cameras , ,ie when in them i can see the scenes cameras , its not changing the scene camera to a top /left etc view.

and you said "An isometrci image should not rotate at all."
..the isometric camera does allow rotation ....im confused......sure the other top left side etc dont like u said.

"Did you change the director's camera and camera 1 to isometric? The render does look like one of the images."
I just added an isometric cam . I notice now that the production frame can be enlarged by dragging , , .


dunno mate , bit tired, cant think "straight".
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