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Old 2nd November 2007, 22:54   #33 (permalink)
medeamajic
Now, I learn animation
 
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Quote:
Originally Posted by smudgee View Post
i made 2 differnt files, and each one showed the isometrics camera production frame different...weird..one with just a cross in the centre, on with a frame... i guess the cross one could just be that the frame is outa view, but i dunno how it got like that.

On mine (c6.02), i cant zoom in at all using isometric. The cameras x,y,z values change, but it doesnt move an inch.
You can not use the camera control icon functions with the isometric camera. An isometrci image should not rotate at all. You can not rotate the orthoganan front and side views either. You must use the zoom in and out features in the cameras properties tray (in put the digits). Place a wire frame cube in your scene. Select to change the conical camera to the front view. You should see the conical camera in the same position but the image should look different from the orthoganal front view. The box will start to vanish (Come together) with the conical camera but the orthoganl view will not. Try to use a side view or front view with the isometrci camera and see what happens. I think if you use the isometric camera with the orthoganal views it will work. If you have a room with a long hallway it will lool like it comes to gether with a conical camera but with the isomteric using a front view the walls will stay parellel (almost 2-D). That is the purpose of the isometric view. Select change camera 1 (conical) camera view to front. Then change the camera 1 from conical to isometric and see if it renders the production frame correct. I am still waiting for my Carrara 6 so I can not test this out.

Did you change the director's camera and camera 1 to isometric? The render does look like one of the images.

Last edited by medeamajic : 2nd November 2007 at 23:59.
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