|
Hmm, well... I didn't really do much to the rig or model or animation at all. The only thing I did was change the display on the last bone of each tree so they didn't look blown up (this is a common thing bringing C5 rigs into C6) and then change the colors of the tarket helpers in the IK so they were easier to spot. If you upgraded then all you'd need to do is save the model once at a "zero pose" and then make whatever different poses you liked and "bake" or really save them into the animation group as poses. once these poses are done you just drag and drop and blend the NLA wherever you like on the timeline. It's pretty easy once you get the steps sorted out and you could just use one animation group for the whole thing if you wanted to making it even easier.
|