27th October 2007, 09:26
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#20 (permalink)
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| bijan
Join Date: Jul 2007 Location: Austin, Texas
Posts: 50
| Hi 3dguy, Sorry for the delay. I have been working on a couple of tutorials and didn't have a chance to check on your question. As you know I'm not an expert, but a newbie who is learning as I make my tutorials. I did read a little bit about using morph targets and did some vertex manipulation. It seems to work fine. I have not used morph targets with bones. Is that what you are using? The pictures you have posted show no change in the position of the upper jaw. Have you tried to reposition the bones? Is your model a low polygon model? May be you should increase the number of facets. Do some subdivision in those areas that you are manipulating. I'm going to do some more reading on this subject and if I come up with an answer I'll post it. Cheers |
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