| Metal and light?
When I use the preset metal materials like gold or brass to design a logo just dangling in space it never shows up. If I use a plastic preset shader it will be lit up. If I select a light grey back ground the gold object will be visible. Maybe the laws of lighting are being used in Carrara but I am surprized that with out choosing a light grey back ground that the gold object does not light but the blue plastic object will.
Does anyone know why the gold metal does not light as bright as plastic when objects danlge in space? I use spot light, distant light and the light bulb presets but they do me no good with metal materials unless I use a light grey back ground. With a white background the gold is to birght.
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