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Well, I just rendered it and I'm not exactly sure what your problem is, I saw on the other thread that you had one chain bending the wrong way or something but am not sure which chain it is/was.. It's too bad you don't have C6 because I think that using NLA on this might ease some of your woes. To me anyway, this model has a lot of bones, perhaps more than are needed for the relatively simple movement in the animation. I haven't looked yet really but there can also be some weight painting issues that might make one tendril go out of whack in respect to others. Definately ambitious work and I doubt you'll find anything more complex as far as tuts go..
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