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Old 25th October 2007, 15:07   #5 (permalink)
mykyl1966
Box modeling
 
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Join Date: Jun 2004
Posts: 278
"When making new bones in C6, I've found that you have to click and drag in one motion rather than just clicking th next spot as was done is C5."

This is the info they don't mention anywhere or explain why. This is where their protestations that nothing has changed are proven wrong. This is a new workflow that is pretty important and explains why all Carrara 5 scenes end up with strange looking skeletons with off angle bones.

Yes the bones work better now. I agree with that but one single paragraph added into the manual could have solved the issues myself and others have been having rather than constant 'nothing has changed' type rubbish that they came out with.

Daz certainly do seem to have a communication issue. That is something they need to work on in the future.

I do want to say that the hair tool they developed is fantastic. SO not all negative. ;)

Cheers

Mike R
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Last edited by mykyl1966; 25th October 2007 at 15:35.
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