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I have the same problems with the bones sticking in weird directions. Old C5 files openeed in C6 are totally messed up with bones going every which way and scaled huge. This can be partially fixed by changing the mode to "show angle" rather than "auto" in the effects tab for each bone.
When making new bones in C6, I've found that you have to click and drag in one motion rather than just clicking th enext spot as was done is C5.
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