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Old 24th October 2007, 12:24   #8 (permalink)
Grendel
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Join Date: Jul 2005
Location: Houston, Texas
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+-90 seems like allot of range of motion. A spine in a vertebrate would not rotate that much for each bone. In a neuron I don't know but it would probably be more pleasing to the eye not to allow the tendril to bend at a right angle at any one location and allow a smoother silhoutte but whateve the director wants.

On thing you can do is to bias which way the direction of bend is occuring by setting one direction to say +45 and the other to -90. It would then favor movement in the larger range of motion axis.

So you can scrub the timeline and it looks one way when you render just a frame and the batch render renders something else? Now that's just plain odd, no really good answer for that one.

I'll wip up a similar neuron thing and post it.
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