I have uploaded the new update, 2.01G. The list of changes:
1) Very important change! There was a bug that has blocked most of hints. So now there is VERY many new hints, so the usage of 3D-Brush will become very easy and intuitive.
2) Manual udated.
3) LWO import improved, now the pivot point is used correctly. Many other bugs fixed. Automapping is impruved, but is better to load already mapped models.
4) The new command is add - Commands->Offset texture (Ctrl+Shift+F) This command can be used to edit tiled textures and creating tiled bump maps for textures. To use the new command you should load " plane1x1.obj" without smoothing, then load texture on current layer. Using this command you can offset the texture and geometry on it, so it is easy to create seamless textures&bump maps. It is useful to use this command with option "Pressure on color dependence"
5) The option "Pressure on color dependence" is now in top panel. It is convinient vbecause if you vill cange this option and then forget it, you will not understand why pen does not paints.
6) "Hide tool" is fixed
7) Hardware ID problem fixed. Now the new and old hardware ID-s will be valid.
The links:
Full version:
www.3d-brush.com/files/eng/3d-brush-2-01G-en.exe
The update (must be installed over 2.00 or later)
http://www.3d-brush.com/files/eng/3d...-en-update.exe
It is still beta.