| Looking for advanced info on Carrara IK
Is there a net place, book(s), or a group of people who use Carrara IK tools in a more advanced way than basic limbs?
I've seen a few tutorials in these forums and elsewhere that helped get me started. There were a few on simple limbs and bipeds, and one on a spine robot arm that had very basic movement. But I need to use it more effectively, and I'm hoping there are people who've been working with Carrara longer than I who would know, or that more advanced info would be available somewhere. But I'm not in any of those loops. Most of my film work has been in motion control, miniatures, cable operated puppets, and stop motion; I know enough about those techniques to get me through whatever I've needed to do. However, this is my first attempt at CG on a (minor) film, and I'm starting essentially from scratch.
I've used Maya 5.0 IK on a UT2004 player model, and Maya supports spine IK (which is what I *really* want for my current project). It also allows you to define the plane the IK actions took place, and a couple of other things that escape my memory at the moment. I'm hoping there are ways to get more out of the Carrara tools than I am, but manuals and tutorials stop at the basics.
Any ideas on where I can look for more info?
Thanks!
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