Thread: modo vs Hexagon
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Old 30th September 2007, 17:00   #3 (permalink)
Grendel
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I've puchased it as well Patrick, in general I don't feel as smooth when modeling as I do in Hex. The line tools are absent as well as the advanced surfacing tools. This is not a problem normally but they incredibly handy for certain things as you already know.

There are also some tools missing that you need to get scripts for(weld) and the universal manipulator is not as good as Hex's. It just seems to take a few extra steps for most things when in Modo compared to Hexagon.

I don't have a problem with Hex/Amapi modeling either and until Modo get's the same tools I just use it for rendering
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