Thread: Mirror objects
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Old 9th September 2007, 02:34   #5 (permalink)
jval
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Join Date: Jul 2005
Posts: 87
In that case you could duplicate your object. Select the hand polygons on this duplicate and dissociate them. Delete the rest of the duplicate, leaving only the hand. Apply symmetry to this hand and attach the new mirrored form to the original model.

I haven't used Hexagon very much so am hardly an expert. It may offer a better solution but at least this one gets the job done without out too much effort.
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