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Originally Posted by mon_stdnt You forgot whale, because of the blow-hole on top of the head.  funny.
nice model thought, as always.
One question though, is it necessary all that polygon for the wheels tracksion? because in you could probably have one segment across and for the top bevel.
EDIT:but then again typology comes into play. So I take my question back. |
It miss some parts for the bird, and it will have a big plucks (not sure of the english name)
For the topology, I had to collapse twice my smoothing, that's why their is so much polygons. I saw after that you can increase or decrease the smoothing level when applied with the + / - keys.
I didn't understand your last sentance
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Originally Posted by Patrick210 Thomas, what version of Modo are you using? I just got 103, and I'm probably going to get 301. In 103 I don't care for the camera navigation too much. Hexagon's is better I think. |
I use 203. For the camera navigation, it's not easy when you are accustomed to Hexagon/Amapi/Carrara, because of this trackball style.
Put your mouse over the viewport and hit the "O" (letter "o") key. At the bottom of this window (which will close when you put your mouse out of this window), you have at the bottom the window one option: trackball navigation. Uncheck it. You will have to do it for each new viewport you will open (later in 301 with the render tri, for the 4 mode views, in UVs edits, etc..)
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Originally Posted by Sketchy I didn't even install 103. I downloaded the 203 thirty-day trial, which goes with 10x and 20x manuals and tutorials. The workflow is really alien to me, to say the least. But I'll get there. I had to.
Btw, impressive models done in Modo, Thomas.  |
The workflow is not so smooth in modo (I saw that luxology don't use a cap on the first "m" of modo) and the first step is a little big for us, Amapi/Hexagon/Carrara users (and even me with 3DSMax), but when you reach this first step, it become a lot better. Well, I'm still looking for some stuff/features and trying to understand others.
I will do later a kind of "how to switch to modo when you are coming from Hexagon/Amapi/Carrara" and include a lot of useful tips.
To be honest, I think I would take a lot less time in Hexagon to do these wheels but I don't know modo as I know "my" softwares too!