Quote:
Originally Posted by Kryoclasm I noticed that too. I figured out how to fix it quick...
1. From the top view box select all the vertices's on the edge of both halves...
2. Using the universal manipulator select the size axis X.. if appropriate.
3. Adjust the X size until points are close.
4. Average weld points. Done.
See my image example below. | or you can marquee select all the centre points in the front view and set the X axis to 0 in the object proprerties scale dialogue box
stu
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just trying to cut down the pain threshold
P4 3Gig, 1 Gig DDr ram, GeForce 5900 Ultra ,WinXP Home
Last edited by laughingnome : 20th August 2007 at 22:15.
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