| I noticed that too. I figured out how to fix it quick...
1. From the top view box select all the vertices's on the edge of both halves...
2. Using the universal manipulator select the size axis X.. if appropriate.
3. Adjust the X size until points are close.
4. Average weld points. Done.
See my image example below.
__________________ Where the spirit does not work with the hand, there is no art. : Leonardo da Vinci |