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More interesting how fast Callisto will be, when they will implement displacement maps. Shade 9 Jap already can not render hair (I told about it already somewhere) in Callisto.
I don't know what it could be with Modo, maybe Thomas could explain. But I used pre-installed settings. So...
At least I can not complain of the quality. I suspect both Modo and C4D renders use radiosity.
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