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I have not found Modo 203 render too fast. 20 minutes for wrist watches (from their own tutor) on 2.66 dual core?
And yeah, Callisto2 itself is very fast, but the process (separate) of radiosity calculation is not too fast.
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Callisto needs to be configured properly to work well, you can waste a lot of time if you don't. It's a lot more complicated than Carrara or vray.
My only beef with Shade is the lack of pro tips and tutorials, especially for Callisto, but with the new e-zine hopefully this will change.
I never rendered the watch scene in Modo, but it has a reputation for speed, and it seemed fast for GI when I used it. It rendered displacement extremely fast as well.
I know Thomas likes it as well, maybe he could explain why it choked on the watches?